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Colony Recovery

Last edited: 2026-06-23 14:14:08 by Ittermat
Colony Recovery

Colony Recovery is the process of stabilizing a damaged, neglected, raided, sick, or partially collapsed colony.

When Recovery Might Be Needed

Recovery may be needed after:

--a leader dies

--multiple pets die or become unavailable

--food or water failure

--sickness outbreak

--raid damage

--unsafe dens or broken defenses

--unresolved remains or contamination

--territory loss

--long neglect

--severe weather or seasonal pressure

Recovery Priorities

Good first steps usually include:

--check Colony Pulse

--check living pets and eligibility

--make sure there is a valid leader or successor

--secure food

--secure safe water

--treat sick or injured pets

--quarantine risky pets

--handle deceased remains

--repair beds, dens, and defenses

--stabilize territory

Recovery Is Not Instant

Recovery may take time. A colony can survive a crisis but still need follow-up care.

If the den survived the storm but every bed is wet, every herb is wilted, and three pets are coughing, that is not recovery. That is the forest asking for a meeting.

Who Helps Recovery

Recovery may involve:

--leaders

--healers

--caretakers

--builders

--warriors or Perimeter Keepers

--elders in safer Elder Hearth roles

--reserve pets

--players making careful resource choices

Related Pages

--Colony Pulse

--Sickness and Injury

--Healing Den

--Builders and Repairs

--Colony Collapse and Ruins

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