Recent Colony Activity
Today
Colony
Sleet curled up to sleep for 8 hour(s).2h ago · 2026-10-24 03:57:05
Stores
Alert: [storage] A preservation-rack batch lost 1 unit(s) to rainy exposure. Check the racks and rebuild damaged frames if needed.2h ago · 2026-10-24 03:47:44
Colony
Sleet: Fed Sleet with 8 Stale Roots, 1 Stale Forest Berries, 3 Excellent Stale Roots, +1 more (+77 hunger).2h ago · 2026-10-24 03:38:11
Stores
Sleet: Watered Sleet with 1 Excellent Rainwater, 1 Good Clean Water, 31 Clean Water (+97 thirst).2h ago · 2026-10-24 03:37:35
Stores
Asha completed Seal the Sickbed with a fail result (34%). Severity held steady to 33. Used: Stale Berries ×3. Water: 2 Clean Water.2h ago · 2026-10-24 03:35:45
Colony
Sleet woke up after 8h: +96 Energy, +96 Mood, +40 EXP.2h ago · 2026-10-24 03:32:28
Stores
Desert predators pressed the colony edge: Desert predators followed the colony's water and food trail back from the strained range and pressed against the den edge. They stole or spoiled 3 edible supply units. No pet was harmed off-screen.6h ago · 2026-10-24 00:00:46
Stores
? Builders repaired Water Collector: The overnight crew restored 3 durability to Water Collector using 2 frame materials and 2 foundation materials.6h ago · 2026-10-24 00:00:37
Stores
Alert: [water] Normal Water ×15 may be unsafe for drinking, healing, crops, snails, or pets. Check Water Stores.6h ago · 2026-10-24 00:00:06
Stores
Alert: [storage] Normal Forest Berries ×1 is starting to turn. Use, preserve, or process it soon.6h ago · 2026-10-24 00:00:05
Colony
Alert: [compost] Poor Stale Desert Sage ×1 has spoiled. Move it to the Compost Heap before it disappears.6h ago · 2026-10-24 00:00:05
Stores
Alert: [storage] Normal Berries ×3 is starting to turn. Use, preserve, or process it soon.6h ago · 2026-10-24 00:00:05
Stores
Alert: [storage] Excellent Roots ×3 is starting to turn. Use, preserve, or process it soon.6h ago · 2026-10-24 00:00:05
Stores
Alert: [storage] Normal Stale Roots ×11 will spoil soon. Preserve it, use it, or move it before it rots.6h ago · 2026-10-24 00:00:05
Yesterday
Stores
Filtered 10 Water into filtered water. 0 daily filtering unit(s) remain.15h ago · 2026-10-23 14:42:11
Stores
Filtered 9 Water into filtered water. 0 daily filtering unit(s) remain.15h ago · 2026-10-23 14:37:38
Stores
Collector in slot 1 stored 34 Water.15h ago · 2026-10-23 14:36:02
Stores
Filtered 21 Water into filtered water. 9 daily filtering unit(s) remain.15h ago · 2026-10-23 14:35:04
Stores
Merged 2 nearby storage batches into one 31-unit stack. Earliest spoilage timing was preserved.17h ago · 2026-10-23 13:06:52
Colony
Sleet curled up to sleep for 8 hour(s).17h ago · 2026-10-23 12:54:12
Stores
Merged 4 nearby storage batches into one 48-unit stack. Earliest spoilage timing was preserved.17h ago · 2026-10-23 12:43:13
Work
Alert: [water_collector] Excellent work: Layer the Filter Bed improved Water Collector.17h ago · 2026-10-23 12:41:11
Colony
Sleet woke up after 8h: +96 Energy, +96 Mood, +40 EXP.17h ago · 2026-10-23 12:34:53
Stores
Asha completed Seal the Sickbed with a near result (54%). Severity improved to 29. Used: Poor Stale Desert Sage ×3. Water: 2 Clean Water.17h ago · 2026-10-23 12:34:22
Colony
Weather collected: +1 rainwater (fog).1d ago · 2026-10-23 02:00:04
Care
Desert predators are following the water trail: Scarce prey and water are making desert predators patient and bold. Tracks linger near every dependable route back to the den. The colony has time to let the region recover, maintain Territory Watch cover, and reinforce vulnerable borders before this becomes a raid.1d ago · 2026-10-23 00:01:05
Stores
? Builders repaired Water Collector: The overnight crew restored 4 durability to Water Collector using 1 frame material and 1 foundation material.1d ago · 2026-10-23 00:00:58
Stores
Alert: [water] Normal Water ×21 may be unsafe for drinking, healing, crops, snails, or pets. Check Water Stores.1d ago · 2026-10-23 00:00:06
Stores
Alert: [storage] Poor Desert Sage ×4 is starting to turn. Use, preserve, or process it soon.1d ago · 2026-10-23 00:00:06
Earlier
Stores
Collector in slot 1 stored 21 Water.1d ago · 2026-10-22 14:42:41
Colony
Sleet curled up to sleep for 8 hour(s).1d ago · 2026-10-22 12:54:51
Work
Alert: [aide_camp] Excellent work: Expand Aide Camp Stations improved Aide Camp.1d ago · 2026-10-22 12:47:36
Stores
Sleet: Watered Sleet with 31 Clean Water (+92 thirst).1d ago · 2026-10-22 12:46:41
Colony
Alert: [compost] 5 compost unit(s) finished maturing. Collect fertilizer or worm bait from the Compost Heap.1d ago · 2026-10-22 12:43:46
Colony
Sleet woke up after 8h: +96 Energy, +96 Mood, +40 EXP.1d ago · 2026-10-22 12:06:20
Stores
Alert: [storage] A preservation-rack batch lost 1 unit(s) to humid exposure. Check the racks and rebuild damaged frames if needed.1d ago · 2026-10-22 11:59:17
Care
Desert predators are following the water trail: Scarce prey and water are making desert predators patient and bold. Tracks linger near every dependable route back to the den. The colony has time to let the region recover, maintain Territory Watch cover, and reinforce vulnerable borders before this becomes a raid.2d ago · 2026-10-22 00:00:31
Stores
? Builders repaired Water Collector: The overnight crew restored 5 durability to Water Collector using 3 frame materials and 2 foundation materials.2d ago · 2026-10-22 00:00:24
Stores
Alert: [compost] Rotten Ruined Spoiled Herbs ×7 was left too long and disappeared from storage.2d ago · 2026-10-22 00:00:05
Stores
Asha completed Seal the Sickbed with a near result (55%). Severity improved to 25. Used: Berries ×3. Water: 2 Clean Water.2d ago · 2026-10-21 23:54:33
Activity comes from existing colony history. Colony work, store movement, territory changes, births/deaths/care and other ordinary logged events can appear here. Secret-system and admin-only traces are filtered from the public feed.